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TopicRate the VG Story Day 50: INSIDE
plasmabeam
07/22/21 5:17:23 PM
#22:


Snake5555555555 posted...
In my opinion the best game stories perfectly meld with the gameplay. Some of my personal favorite examples are Silent Hill 2 and its subtle player choice progressions, Spec Ops: The Line inflicting psychological tricks on you as Walker's mental state deteriorates, The Sorrow having more ghosts the more violent you are (the whole Metal Gear series in general is excellent at this type of stuff). Gameplay and story definitely doesn't have to be mutually exclusive or inclusive to be effective.

I like your take (and all three of the games/stories you mentioned).

Last week I finished Hellblade Senua's Sacrifice and was disappointed because IMO the story didn't gel with the gameplay. Like I could picture the devs meticulously crafting the story and consulting psychologists and historians for details, then at the last minute thinking, "Oh s***, we should probably add combat and puzzles too."

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