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TopicWorst game launch ever?
UshiromiyaEva
07/11/21 2:54:57 AM
#27:


KokoroAkechi posted...
I mean there totally have been games where they HAD to do that to save it. They just didn't.

Potentially, but genre matters here.

FFXIV is an ongoing game that needs active players to survive. Initial sales numbers mean very little in terms of the cost of the product, all that matters is specific number of units. It's to such a degree that FFXIV and it's first expansion are free indefinitely, with no time limit or monthly fee, and only a few limitations.

Plenty of games are terrible and could have absolutely used a ground up remake. There's no actual incentive to do that though.

FFXIV HAD to be fixed, or it had to be shutdown. It was nothing but pure negative profits for an entire year. They didn't have a choice, a failed launch meant a product meant to have a lifespan of years was dead in the water. No amount of regular old patches was ever going to fix that.

And the craziest thing is that 1.0 launched worse than just about every other failed MMO on the market launched, and yet all of them just gave up and shut down.

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