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TopicWhat are some obscure/cult franchises that became 'big' after a long time?
masterplum
07/07/21 5:48:54 PM
#24:


Xuxon posted...
Warcraft and Persona have basically followed the same trajectory. Starting to become recognized with Warcraft 2/Persona 3, "big" at Warcraft 3/Persona 4, and even bigger with WoW/Persona 5. And WoW itself is essentially multiple games in one. If anything, the argument against Warcraft is it was already big with Warcraft 2, which sold more than I had realized.

Warcraft 2 was big, and WoW peaked in 2010

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