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Topic | Andy Plays Final Fantasy IX |
Fiop 06/09/21 7:15:21 PM #459: | htaeD posted... The trick is to declare your moves during the animations of its attacks, so it cannot register your inputs at the moment.Thank you, I had forgotten exactly how that worked. Yes, I remember now you can do that and that's a way to get more attacks in. Timing my attacks this way was the biggest help. --- "Love is patient and kind; love does not envy or boast; it is not arrogant or rude." - 1 Cor 13:4-5 ... Copied to Clipboard! |
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