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TopicIs Adept really that bad on ME2?
Tmaster148
05/31/21 4:40:06 PM
#17:


ME2 nerfed biotics pretty hard. Most biotic abilities does nothing if an enemy has shielding (which is every enemy on hardcore or insanity) and Adept starts with pistols/smgs which have very weak starting weapons. The only saving grace is biotic combos with singularity can be pulled off without needing to lift targets off the ground which can cause decent amount of damage. But with shared CDs, you need a squadmate with warp to pull it off.

Doesn't help they moved the Phalanx as a purchasable weapon on Tuchanka when it was original freely added as it was DLC.

Locust is a good smg, but requires beating Kasumi's loyalty mission which can be tough as you can't bring another squadmate to help and adepts have bad weapon options and no good power to deal with shields.

Overall, easily the weakest class in ME2. Engineer is slightly better, but pure power classes are just kind of bad in ME2. Sentinel is okay, because Tech Armor and Warp/Overload is a good combo at removing shields/barriers. But you really need a class with an additional weapon. Vanguard/Infilitrator/Solider are pretty much the go-to classes for 2.

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