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TopicFinally playing Edgeworth 2 (spoilers)
colliding
05/11/21 10:38:46 PM
#35:


Let's do another one tonight, because I'm falling behind and want to try not to forget/get things wrong, which I know for a fact I've already done.

The man in the special cell is Sirhan Dogen, a professional assassin much like Shelley DeKiller, though Dogen makes DeKiller seem warm and cuddly in comparison. I immediately note the correlating initials. Like DeKiller, I have a sneaking suspicion that Dogen will have a larger role in the game beyond this case, so Im not immediately turned off when Dogen mentions his backstory. Apparently, Edgeworth is the guy who put this dude away. This will probably, hopefully, be explored in the game.

But for now, Dogen is kind of boring, in that hes too obvious a candidate for the murder, even as the game goes out of its way to paint him as being as suspicious as possible. Theres his dog for one, spotted at the scene and apparently trained to kill. Theres also the fact that this prison lets him have metal chisels in his cell, so he can carve statues, I guess. Maybe dont let the mass murderer have sharp metal objects? A third suspicious thing about him is his characteristic bell gimmick. Weep not for whom the bell tolls, Edgeworth, it tolls for thee. Finally, Dogen continues the games chess theme, as he plays long-distance chess with people and even has his own chess piece made: the hound. Pretty sure that piece is banned at the tournaments. All this adds up to a completely evil dude and a potentially interesting character, but not a probable suspect.

Unfortunately, Edgeworth doesnt share my insight and seems committed to the idea that Dogen sicced his doggo on Knightley somehow. This is frustrating as it seems fairly obvious from looking at the body that he wasnt mauled by a dog. This case is full of Edgeworth overlooking details/having the obviously wrong idea about the murder and its a bit reminiscent of what was bad about AAI, where the game feeds us logic and evidence in small pieces and expects us to wait while Edgeworth figures it out at a snails pace, while the player is already five steps ahead.

Somehow or someway our interaction with Dogen ends. I promise Ill do better in the future in terms off remembering how the game gets us from point A to point B. I honestly think I tuned out because I had already figured the case out by this point. And yet it continues! To the holding cell we go!

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while you slept, the world changed
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