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TopicBoard 8 #sports Discord Ranks Their Top 100 Video Games Finale: THE TOP 10
TheKnightOfNee
03/10/21 1:57:37 AM
#105:




Working Designs of course gave Lunar: SSSC all its signature touches. The game came in a giant box, with a hardcover manual, a map, a soundtrack, a documentary video CD, and of course the two-disc game. The translation was full of all kinds of goofy humor. NPCs change their dialogue all the time as events happen, sometimes filling in with jokes, sometimes filling in with pop culture references. The pop culture references can be dated, as there are jokes about Austin Powers, the Tootsie Pop owl, the Wheaties cereal box, and Bill Clinton. They're all still references I get, so it's personally not an issue there. But the dialogue can also be serious and interesting. And due conversations constantly updating and changing throughout the game, it offers a lot of room for character development. It was a very well-written translation that had a lot of time put into it, at a time when many games had sloppy translations rushed through the door as quickly as possible.



When I first bought Lunar:SSSC, I didn't own a memory card. I just tried to go as far as I could before dying, or before I had to turn the game off for the night, and that was it. Then a day or two later, I'd try again. This continued for most of that summer vacation. I eventually made it as far as the Blue Dragon Cave in one go, if that means anything to anyone (it's more than halfway through the game). Ir probably played that first leg of the game about 20-30 times before I bought a memory card. Just from that early part, Lunar was living up to everything I hoped it could be. I got obsessed with this game pretty heavily. Lunar 2 ended up being a day one purchase when that came out. A few years later, I bought a Japanese copy of Lunar: SSSC for the PS1. I'm not really sure why, but I have it!

My family moved not too long after I played this game. There were a couple kids at my new school who I talked to that had also played Lunar and I was able to use that common interest to help start friendships. One of those guys is still a friend to my day, and was even in my wedding party when that happened a few years ago, so it was a good friendship to form.

I've often wished over the years that Lunar was a bigger deal. Online 20 years ago, I wanted to find more fansites, more communities to join and discuss it, more fanart. It would also be nice if the franchise continued to make more games like the two wonderful treasures we got. Well, we did get Lunar: Dragon Song, which was uh something else, so maybe we don't need more games if they would turn out like that. I at least always have two fantastic adventures and all the memories with them.



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