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TopicI'll never understand the disdain towards Easy Modes
Notti
03/05/21 12:51:22 AM
#119:


ghostblob posted...
Pretty much all games should have an easy mode and outside of saving being less restricted modern games aren't any easier than games from 25 years ago.


ghostblob posted...
modern games aren't any easier than games from 25 years ago.


Come on, that's not true. The average difficulty today is ridiculously easier and hand holding nowadays. It's not necessarily a bad thing, but there's no reason to deny it either.

The biggest issue is now some are trying to insist games like dark souls etc SHOULD have an easy mode.

Like every game should have cheat codes. Or should have a cheat console. Built in. As the default even.

Here, a baby beats street fighter.

https://www.youtube.com/watch?v=VrafcEBhx-Y

https://vimeo.com/50357921

Games are easier.

ShyOx posted...
But yeah normal mode is fine and achievements/trophies have gotten ridiculous. Generally they're taking the place of higher difficulties.


I think thats true, the observation that games nowadays are replacing hard modes with rougher achievements is 1 way games are trying to have 1 base difficulty mode (casual cakewalk+talk easy), but with multiple side paths that have some bite to them. (rougher side bosses, special rewards for doing difficult X feat on a boss fight etc)

Dynamic difficulties is another way. In that case though I'm not sure I enjoy the AI all of a sudden going easy on me. Seems trying to appeal to all in 1 size fits all type of solution is harder than it looks :(
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