Topic List | Page List: 1 |
---|---|
Topic | The Definitive Ranking Of All Cases And Characters From Danganronpa 1/2 |
NeatoAnAccount 03/03/21 3:01:19 PM #80: | Inviso posted... Well it's part of the problem with DR2's entire premise. Because it's all secretly a virtual reality program, you have a whole bunch of utter nonsense and contrivances thrown together that really don't work. 2-2, let's throw in a video game (adding an asinine mystery on top of the real murder) that only applies to like, three people (two of whom are dead by the end of the chapter). 2-3, let's give half the cast a nonsense disease to make people act out of character. 2-4, let's have the entire chapter in a single, baffling location that wouldn't work outside of a virtual reality program (oh, and duh, the victim was a robot, because of course he was). And then 2-6 is just the culmination of all that, with a bunch of wackiness being flung at the walls. I agree with you on the motive for 2-3. And the starvation motive in 2-4 sucks for the same reason. Monokuma basically forced a murder to happen both times. It didn't happen naturally because of the murderer's tragic flaw, it was basically self-defense. But strawberry and grape house are fine. The geometry is intentionally obscured but the building does have a specific blueprint. It's no more crazy than The Tragedy from the first game. And it still manages to be a pretty good character motive for Gundham. But I generally agree with you that the only trials I don't have a major problem with are 1, 2, and 5. And that I don't really like 2 very much despite its lack of flaws. But I do like 4 despite not liking the motive. --- Neato, an account ... Copied to Clipboard! |
Topic List | Page List: 1 |