LogFAQs > #950723339

LurkerFAQs, Active DB, DB1, DB2, DB3, DB4, DB5, DB6, Database 7 ( 07.18.2020-02.18.2021 ), DB8, DB9, DB10, DB11, DB12, Clear
Topic List
Page List: 1
TopicThe Board 8 Discord Sports Chat Rank Their Top 100 Respective Video Games part 3
TheKnightOfNee
02/16/21 11:47:13 PM
#163:


#22. Castlevania: Symphony of the Night (PS1, 1997)



Symphony of the Night was the first non-Metroid game of this style I played, back when we probably just referred to them as Metroid-style. I was already a fan of Metroid, and I was already a fan of Castlevania, or at least the classic style. One of the more appealing things about Castlevania back then was the style. The gothic architecture that was even present in the old games, the nods to monster movies, and just the level of detail typically being far above most other games. SOTN took all that and kicked it into high gear, blowing away any game I had played at the time in terms of visual details and variety in scenery and spritework.

It obviously worked out, moving Castlevania to the Metroid-style, because now it's Metroidvania-style. I prefer this to the other Metroidvania Castlevanias, though. I've played through this one probably more than all the others combined, so there's a lot of familiarity and nostalgia. The castle is packed full of discovery too. Drops and random drops and breakable walls and a ton of secret rooms. It just feels like every place has something to do, even if so many rooms aren't important, and so many pickups are already useless by the time you get them.

Movement also feels great in SOTN. The backdash is stupidly amazing. It's also stupid to turn backwards and mash triangle to get places quick, but it just feels so so good. I pretty much never walk in this game. It's all backdashing and jumping like a madman. Then you can double jump and stomp on enemy heads. Then there's the transformations to zoom about in. Good movement can make even bad level design seem fun (see: some parts on this game's back half).

The music is of course super memorable. It was one of the more amazing things I had ever heard at the time, and it's still great today. I also put this game in my CD player a lot to get that bonus music track on it. It was a very cool remix of Dracula's Castle. Also, it's funny to think that Tak Fujii, who is mostly known now for the infamous 2010 Konami E3 conference & presenting Ninety-Nine Nights 2, is also a musician who played guitar on this game's soundtrack. That's right, the killer guitar solo in The Tragic Prince (Clock Tower)? It was that guy who played it. Extreeeme.

---
ONLY FIVE CAN LADDER.
Sushi, kamikaze, fujiyama, nippon-ichi...
... Copied to Clipboard!
Topic List
Page List: 1