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TopicThe Board 8 Discord Sports Chat Rank Their Top 100 Respective Video Games part 3
WiggumFan267
02/16/21 9:21:35 PM
#155:


Sorry, I think some of my writeups have to get less at this point (at least relative to how high I have the game) or Im never gonna get these done. Normally I might have more to say about these games but long writeups are starting to de-motivate me SORRY

#21. Super Mario Odyssey (Switch, 2017)
This is my favorite Mario game. Ive always preferred the mission style Mario as opposed to the straight level progression style ones (though obviously, as evidenced by list, I still enjoy both kinds). This felt like Mario 64 all over again, but perfected. Theres a lot LOT LOT more little small missions to do for moons (this games collectathon item), for quick rewards mixed in with the longer more Mario 64 main-like missions (including bosses), and I really appreciate that gameplay style- the combination of being able to do quick reward style for doing something small or longer more elaborate ones at will leaves for a great open world feel,and a lot of freedom to just do what you want. In Mario games past, doing the kind of things that would get you a Moon in this game might get you an extra life or power up in another, and I like this reward style more.

The levels are nice and diverse, and range from small to big (never huge), but there still remains an immense amount to do in all of them, and yet it feels like just the right amount. The levels never really get tired except maybe near the VERRRRY end where youre trying to get every last Moon (the hidden picture ones where you get some sort of clue to a Moon in a different level based on its color I especially like). Even then, tryingto get every single Moon was tons of fun, and I think pretty much the peak of this style of game. Of course, the finale in Metro Kingdom where Mayor Pauline (love that) has you go through a 2.5D-ized Donkey Kong style course while singing you a lounge tune based loosely off the original DK theme while celebratory fireworks go off is surprisingly emotional and feels great. That plus the appearance of Peachs Castle at the end as its own full standalone level is extremely well done and nostalgic as hell, and the fact I have it only ranked 4th below should speak volumes. Those Koopawalking Circles can fuck off though.

The main gameplay mechanic of throwing your cap on stuff to control things was a great idea as well, and lets face it, controller a T-Rex with a Mario stache is a hard peak to come down from.

I also did the thing like MSG did on my 2nd playthrough, and used the Odyssey with as few Moons as possible, so at the very end of the game, I could deposit them all at once in one giant long upload only to watch the balloon go FOOOMF. So satisfying. Heres that:

https://www.youtube.com/watch?v=kqzTO7F1Jmo

Anyway, this game is delightful and joyful in every way. The mechanic is fun, getting around feels fantastic (like using the flying dudes in the biggest levels), and the collectathon style where you can get a Moon for doing anything big or small, makes finding hidden stuff feel especially rewarding, when its the MAIN gameplay objective. The last ending objectives of Dark and Darker side are great too!



Metro > Bowser > Moon > Mushroom > Dark/Darker Side > Luncheon > Wooded > Sand > Snow > Seaside > Lake > Lost > Cascade > Ruined > Cap > Cloud

Next up: This game has time puzzles that are as surprisingly as fun as Braid's, even if not as complex.

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~Wigs~ 3-Time Consecutive Fantasy B8 Baseball Champion
2015 NATIONAL LEAGUE CHAMPION NEW YORK METS
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