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TopicThe Board 8 Discord #sports Chat Ranks Their Top 100 Respective Games
CherryCokes
01/14/21 6:36:39 PM
#423:


80. Perfect Dark (N64, 2000)

Perfect Dark is the spiritual successor to Goldeneye, and it is an improvement in almost every technical aspect. It's a more visually impressive game, the level and mission designs are better, the plot is better, the multiplayer is deeper. It's probably the most impressive RARE game on the N64. Maybe the most impressive RARE game ever, relative to each game's ceiling at the time of its release.

It's just... not as fun. I don't know why. Maybe it's because it was so late in the N64's life cycle. Maybe it's that our N64 controllers were wobbly by 2000. I don't know. It just never had that spark that Goldeneye had. It was missing something, and I'll probably never know what it was.

79. Mario Kart 64 (N64, 1996)


A thing no one will tell you: Mario Kart 64 might have the worst selection of courses in the Mario Kart series. You've got Toad's Turnpike, Wario Stadium, and Royal Raceway. The rest kiiiiinda suck. But Mario Kart 64 is the game that truly launched Mario Kart into the stratosphere, because it was the first to allow for four players. Everything else is almost secondary. You can still play MK64 to this day and enjoy it. Grab some beers and do the only fun and socially acceptable form of drunk driving.

78. Meteos (DS, 2005)


When you combine the producer of Rez and Space Channel 5 and the game design of one Masahiro Sakurai, this is what you get: A brilliantly crafted one-off puzzler for DS where you match 3 or more tiles to shoot them off into space, toward your opponent's planet. Every block above the match gets lifted on the match's rockets, but the more blocks above the match, the heavier they are, and the harder they are to get off the screen. But you can make more matches to continue to propel them skyward, or, if you're lucky, use a power-up to give them a boost. Fill your opponents' screens before they fill yours to win is generally the goal. The clever conceit is that each planet in the game has different frequencies of blocks and different gravities, so you have to adapt your strategies accordingly. It's a wonderful game, and I have no idea why they never made another one.

77. Thomas Was Alone (PC, 2012)


This beautifully executed platformer-puzzler is short but wondrous. You play as Thomas, an AI who's come to something approaching life, and later, his compatriots, each of whom have different shapes, personalities, and skills, as you progress through the game, attempting to escape the mainframe into which they were all 'born.' I don't want to say much more than that, because the experience is the best part, but it's a really elegant, simple game that deserves everyone's time.

76. The Legend of Zelda (NES, 1986)
There's nothing I can possibly say about the original Legend of Zelda that others won't say better. It is a game without which this very board may not exist, at least not in the way we came to know it. While not my favorite entry, it's the beginning of the series that features heavily in my list and in my life; everyone on Discord is intimately familiar, but the rest of you might not be - my dog, age 2, is named Zelda.



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The Thighmaster
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