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TopicSaveEstelle & LeonhartFour in New Houses: Playoff Edition [SELF]
LeonhartFour
01/14/21 1:18:31 AM
#36:


Wait, Act 2 isn't over yet?! Augh, I'm never going to beat this game!

We start off with some narration that everyone got away before the IDF could catch them, so that's nice. The calendar doesn't label this as a free day, so I imagine this is just going to be a plot heavy segment. With Elise joining our ranks, Agate decides it's time to take off so he can get in touch with Estelle and Joshua. Randy and Tio likewise need to get in touch with Lloyd and Elie. Juna suggests we chauffeur them over that way in the Merkabah. Plus, none of them can exactly move around freely at the moment, which leads to the next order of business: What do we do now and where do we go? Musse feels like this may have been the moment she's been waiting for.

And right on cue, Rosine chimes in saying there's a transmission for Musse. She thinks that whoever this person is will settle all of our lingering questions of what to do next. Our mystery guest is, naturally, Aurelia. She's inviting all of them (and I mean all of them, both Class VIIs, the Liberl crew, and the Crossbell crew) to attend a meeting with her and presumably Vita, too. Aurelia calls it the reunion to end all reunions, so it may include more people beyond that, too. Musse continues to be evasive and vague, but Rean suspects this is the unveiling of Operation Mille Mirage. Crow asks the pertinent question: Where's the meeting place? Aurelia doesn't answer, but Alisa clearly has someplace in mind. Once we accept, Musse reveals that it's in the neutral airspace where the borders of Erebonia, Calvard, and Liberl all meet.

Turns out we do get some free time, and now Juna and Kurt will be tagging along for this part. After some randomizing, we round out the crew with Emma, Tita, Tio, and Duvalie, which is a solid combo. Looks like our bonding options are romantic ones with Juna, Musse, Emma, and Elise, as well as normal ones with Jusis and Elliot, who seems like a natural odd one out (unless it adds something to his profile, of course). It doesn't say any of the sidequests are actually required this time around, and indeed, the game tells me that I can head straight to our destination at any time by talking to Gaius.

But that's all for tonight.

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