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TopicAndy plays Final Fantasy VI
Grand Kirby
01/07/21 5:01:44 PM
#66:


andylt posted...
They realise we have Ramuh and are good guys, so pour their essence into more crystals and we now have two new Espers.
Weirdly enough, it's possible to just actually... not pick up their crystals and miss out on them forever. Don't know why anyone would do that (and I think one of them blocks a door or something), but it's curious.

andylt posted...
We finally reach a group of Espers suspended in tanks, and realising their and our plight they willingly transform themselves into magicite. It's hard to be sad when this means six new junction systems to play with!
It's kind of like the FFV problem where you're supposed to want to save the crystals, but you kind of want them to get destroyed since it means fun new powerups.

andylt posted...
Cue an on-rails sequence, and this time the graphics haven't quite held up so well.
I wouldn't say that. Even back in the day this sequence looked horrible...

andylt posted...
This is our first fight with Setzer, who has a slot machine gimmick. Oh boy, I generally don't use gamble tricks and his character hasn't drawn himself to me so I can see me ditching this guy pretty quickly. There isn't an insta-game over slot in this one, is there?
Yes there is. And I remember when I first rolled it, it was during some long sequence of events and I was pissed at having to restart the whole thing over. Never used it again.

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Okay, I rolled a 14. What's that mean? Hsu
That you're a cheater. This is a 12-sided die. Chan
... Copied to Clipboard!
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