LogFAQs > #949073005

LurkerFAQs, Active DB, DB1, DB2, DB3, DB4, DB5, DB6, Database 7 ( 07.18.2020-02.18.2021 ), DB8, DB9, DB10, DB11, DB12, Clear
Topic List
Page List: 1
TopicThe Board 8 Discord #sports Chat Ranks Their Top 100 Respective Games
Naye745
01/03/21 9:27:23 PM
#139:


98. Pikmin 2 (GameCube, 2004)

Probably the hardest and most complex game in Nintendo's weird and delightful RTS/gardening simulator-mashup series. Each of the three main games has its own series of strengths and weaknesses - Pikmin 2 is the least urgent due to having no time limit of days, and the storyline is collecting trinkets like batteries and shoe polish to pay off your company's debt. New mechanics are a bit hit-or-miss as well; the new Pikmin types are wildly imbalanced (Purple are great! White are not!) and switching captains is not nearly as fleshed out or useful as in Pikmin 3.
Still, when the game is on-point, it's outstanding. The game's dungeons are diverse and challenging - and provide a mechanic unique to Pikmin 2 alone. And some of the bosses are terrifying and unforgettable - the steamrolling Waterwraith and the disgusting Empress Bulblax are right among the best in the series.
I guess it's my own lack of recency and experience in playing this one that (spoilers) puts it bottom among the trilogy for me. And hey, there's a GDQ run in like 3 hours if anyone's interested in revisiting it!

97. Crypt of the Necrodancer (PC, 2015)

Man, where the hell do I put this game? A rhythm-based roguelike that was so successful it attracted Nintendo's attention and got them to license Zelda onto it. And as a rhythm game veteran, this should be a home run for me, right? Well, uh, not quite. First things first, I am absolutely awful at this game. I've managed to get through (most) of the main levels, but I generally run into problems by being obsessively on-beat to the point of getting myself caught in bad situations far too often and not being willing to break combo to get out. And hey, the game's so easy to restart that dying over and over isn't too brutal. But there's a limit to my...interest in just losing a whole bunch, and occasionally getting through? There are undoubtedly skill levels that change the experience drastically, and I'm not sure if I'm ever compelled (or good enough) to reach that, just to make the game as enjoyable as I want it to be.
But...it's such a cool concept, with a really charming artstyle, and great music, that I still wanted to give it a spot here on the list. And there's always the potential that some time I pick this up again it all clicks and it rises like 50 spots.

---
it's an underwater adventure ride
... Copied to Clipboard!
Topic List
Page List: 1