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TopicExdeath Plays Every Game in the GotD 2020 Contest Part 2 (ft FO:NV, Ghost Trick)
Evillordexdeath
12/23/20 4:53:39 AM
#60:


Last night I made a little more progress. This game's major new mechanic is an ability that slows down time, which you can only use when there's a glowing statue nearby. It's mainly used in the puzzles but there are a couple of combat arenas where it's available, and it's quite game-breaking in fights. When I started playing I was just outside an area where there are some Greek soldiers running around getting killed by the monsters. They ask Kratos for help but they're invariably dead by the time he gets to them, except one guy who asks you to save Jason (as in "and the Argonauts, I imagine) and then Kratos uses his still-living body to jam up a machine so he can move onto the next room, where Jason is getting used as a chew-toy by a dog miniboss, which actually gave me the most trouble out of anything in this game so far. Once it's dead you retrieve a fancy armlet that lets you deflect projectiles and beam attacks and gives you a power attack after you block. It's mostly used for puzzles as well but it is handy against the gorgon enemies and the upcoming boss fight against a fat Medusa. I liked that boss for the most part, with the only real flaw in its design being that it will sometimes run away and try to turn you to stone, but because the petrification doesn't deal damage on its own and it's too slow to shatter you there's no punishment if you fail to avoid it. Kratos takes the fat Medusa's head so that he can use the exact same stone gaze powerup from the first game.

I still think it was the right call to go down to normal difficulty, but I'd say I find it too easy. It seems like I can mostly do anything in just about any fight and still get by. You can win battles even if you get hit by every enemy attack. I guess I'd have been happy if there were a difficulty between normal and hard.

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I'm playing every game from GotD 2020! Games Completed: 13/129
Currently Playing: God of War II
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