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TopicRanking all the games I played this year (Yakuza, TLOU2, Bloodborne + more)
Solioxrz362
12/19/20 1:38:48 PM
#45:


Nioh 2 > Bloodborne is a very easy thing for me to explain. Nioh 2 being Nioh 1.5 is not a bad thing at all because Nioh 1 was a very strong foundation with some rather glaring issues, those being the poor attempt at telling a story and the over-repetition of gameplay during the course of a long ass game. On the other hand, Nioh 2 had a very enjoyable story, and the increased variety in weapons plus Yokai Shift made the combat more enjoyable and more varied over the course of the 100+ hours I spent on it. All the best parts of Nioh 1 were kept and possibly even slightly improved on.

Hopefully my issue with Bloodborne's lack of any story explanation is something you can understand. This was a big problem for me when playing it. I kept waiting to have some sense of why I was fighting all these things or who some of the characters were, but in the end I felt just as confused as when I started. I've taken the same route as probably lots of players have and gone to YouTube to try to find out wtf was going on. And while it was nice to see VaatiVidya breaking it down, I still wondered how anyone who didn't bother making this game their life could ever find half of that story.

So, let me take a step back then. Clearly these souls-type games aren't totally focused on the story. If they were, they'd make a bigger deal out of it. I'd be missing the point if I only compared these two games based on the story. The important question then is which game did I enjoy playing more, right?

It was Nioh 2. To start, I enjoyed the faster tempo of Nioh's combat more than Bloodborne's. I also thought the weapons and the 3-tiered moveset each one had in Nioh 2 was a lot of fun to explore. Countering an opponent's strong attack with a Brute Yokai counter never felt unsatisfying, and I thought the boss fights were more consistently enjoyable in Nioh 2.

If you dislike Nioh 2 solely on the principle that it's just too much of the original game (which you also don't seem to have a huge affinity for), I'm not too bothered by that. One of my favorite series is Ratchet & Clank, which has not deviated too far from its core gameplay loop since the day it began, but I'm okay with that because it's dope af and I'd play that shit for days on end with no complaints. Obviously you want to see some changes between games, but I thought Nioh 2 did enough of that to keep things interesting. I made the complaint about Borderlands 3's core loop getting tiring, but 1) I think Nioh's got a better core loop than Borderlands does, and 2) Borderlands regressed in other ways from BL2 to BL3, so it had to do more with its gameplay to be a better game.

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