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TopicExdeath Plays Every Game in the GotD 2020 Contest Part 2 (ft FO:NV, Ghost Trick)
Evillordexdeath
12/05/20 6:54:02 AM
#15:


BetrayedTangy posted...
So I've elected to give up on my Civ 5 goal.

It sounds like our experiences with Civ V were kind of similar. I got worn out trying to win on 7 the same way you did. I did find it disheartening to lose multiple times in a row. I don't mind going through the process of studying the game's mechanics so I can win on the highest difficulties, in theory, but in the context of a longer project like this it would take too much time. I do also think the higher difficulties can be less fun because they're more restrictive in terms of which strategies are viable. If you do go back to the game and play it some more, even casually, I bet you'll get good enough to win on difficulty 5 without much trouble eventually.

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I'm guessing that any NV veterans who read my SPECIAL build felt a little bit of temptation to yell at their screens. If you don't know, some stats, especially Charisma, kind of blow in this game. Most things are based on your skills rather than your stats. Persuade checks, for example, just succeed if your speech is high enough. No dice roll, no influence from Charisma. There are apparently two checks in the whole game that actually use your Charisma, so it's quite worthless. You can pass the very hardest speech checks in the game even if you dump the stat all the way down to 1. Perception is also under-powered because it has no influence on ranged weapon accuracy or damage. I think the best stats are intelligence for skill points per level, endurance for hp per level, and luck for critical hits. Agility is also not bad if you like to use VATS. The stats I went with are kind of a compromise between power-gaming and role-playing. I imagined my character as kind of a sociable but not terribly moral gunslinger, so I wanted his Charisma and Perception to be decent at least, but I still went with intelligence as the highest stat and some points in Endurance and Agility because I don't want to handicap myself too much in the combat. So far I can get by just by running up to people and queuing up headshot in VATS, pretty much, so here's hoping I'll be alright moving forward.

I don't think this is the best system, by the way. I strikes me as a bit silly that you can have 1 charisma and still talk down the final boss. I'm glad RNG doesn't play a role, but maybe a better system would be to combine the speech stat and a multiplication of your charisma to decide if you pass a speech check, and then raise the difficulty of most checks. If Charisma is more a measure of how physically attractive your character is, then some more checks with it alone would be appreciated, even if they're just flavor. Of course, the sheer size of this game makes implementing a lot of stat checks in random dialog perhaps one task too many, I understand that much.

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I'm playing every game from GotD 2020! Games Completed: 11/129
Currently Playing: Fallout: New Vegas
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