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TopicLab study to be performed on why gamers prefer inverted or non-inverted controls
Colegreen_c12
12/03/20 11:42:57 AM
#45:


The real answer is whatever your used to.

The logical answer depends on how you hold the controller (and what type of game it is).

For example if you are holding the controller horizontal light a flight stick it's not really up and down but more forward and backwards in which case the head tilt argument makes more sense. Flight stick is an example of this.

If you are holding it vertical where up is actually up i would consider it closer to eye movement where you move your eyes up to look up (and tilting the head is a byproduct).

For something thats third person theres not really a good comparison but really you are moving your physical self up and down to get a different angle so however your mind processes that.

For something thats overhead (like an rts) i guess it depends on whether you think it makes more sense to move a overhead drone camera in a direction or move the land below you.

but at the end of the day I use non-inverted for everything because im used to it

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