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TopicAre there real world examples of game studios going under due to piracy?
Raddest_Chad
12/01/20 2:32:51 AM
#22:


Zareth posted...
Sega's mishandling of the Saturn launch and wanting to rush the Dreamcast out early to beat the PS2 was what made it flop.
The Saturn was only a flop in the west because of the 32X and CD totally obliterating consumer confidence. It would've probably lost ground to the PS1 because of pricing, but it wouldn't have failed. Nobody wanted it after those two clusterfucks.

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