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TopicRanking everything in Hades (spoilers)
SSBM_Guy
11/25/20 2:57:41 PM
#78:


I actually did consider doing a gigantic list of all the God boons, subtracting out Duo boons and Primary boons. It was definitely a little too insane.

If we're ranking everything in Hades, rest assured that Divine Dash is #1. And chariots and Greatshields can rest at the bottom.

Bow Daedelus Enhancements

Gamma Tier

13. Point-Blank Shot

Times Used: 3
Times Cleared: 2

I respect range a lot. Making your Bow stronger in close-range seems like an odd decision. Especially since you already have an answer for close-range. The special works quite well as a shotgun blast if you're right in front of the enemy. I really don't see a point to using Point Blank Shot, as a result.

12. Sniper Shot

Times Used: 3
Times Cleared: 2

Distant attacks aren't very well-defined in the game. Distant basically means you hit with the last 25% of the total range of your weapon. So "distant" doesn't automatically mean you're doing more damage at range. Sniper Shot gives you a visual indication of where that is, which helps. I guess I'm just not very good at judging how far I'm at when I'm doing my shots. I'm more of a shoot-and-dash person.

11. Triple Shot

Times Used: 1
Times Cleared: 1

You shoot...but in three different directions. I don't really plan on aiming my 2 side arrows, but if they hit an enemy, cool. Gets a little lower than Triple Beam, because I feel like enemies are more likely to stumble into a beam than an arrow.

Beta Tier

10. Repulse Shot

Times Used: 2
Times Cleared: 1

Usually the hidden aspect upgrade does something to benefit the unique parts of the hidden aspect. With Shared Suffering, I thought there would be something unique to add, but instead we get...knockback on attack. It's not an awful upgrade. One of the weaknesses of Bow is that you don't really have an answer when you get surrounded by enemies. This answers it to some degree.

9. Explosive Shot

Times Used: 5
Times Cleared: 2

I'm generally not a fan of things that slow down the attack, especially so for Bow. It already takes quite a bit of time to line up a perfect shot. A perfect shot is already taking out most enemies until you get to around Elysium. Then you have to be more agile. That's usually the case for Elysium onwards. I respect the damage output of the Bow and especially with Explosive Shot. I just don't like how slow it is.

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