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Topic | How does a game that's been in development for 8+ years make money? |
SpeedDemon20 10/28/20 5:38:51 PM #8: | shadowsword87 posted... Well, The Witcher 3 came out in 2015, so that was a big cash influx."The company developed The Witcher 3: Wild Hunt with a self-funded budget of US$81 million over three-and-a-half years. The project began with 150 employees, eventually growing to over 250 in-house staff. 1,500 people were involved in the production globally." INTERESTING. Veedrock- posted... Microtransactions.For real though, that seems to be where all the money is. It's like $70 to buy a picture of your waifu. Then you gotta buy the Halloween version of her a month later. A few more dollars for some accessories. TheWitchMorgana posted... cdpr is based in poland, it's much much cheaper to make games thereI see. I imagine pay is more than minimum wage (is that a thing there?). Cost of living must be cheaper too. I wonder if the people are happy. Zeus posted... Through sales? Kinda seems like a silly question.I can feel an idea coming to me... unpaid internships... during the summer... yes... this will do. monkaHMM Also, microtransactions. Raddest_Chad posted... OG Blizzard made money and was pretty slow to release things. Nintendo does this too. Albeit not to the same extent CDPR does, but they're also much smaller than those companies. And as was already said, they're in Poland where everything is cheaper.Nintendo also gets by by rereleasing old games (RIP, Blizzard). Seems like a easy money once you're well-established (RIP in peace, Blizzard). Really good money off of old investments. Cacciato posted... This. There was a shitload of micro transactions in the Witcher 3I have to play that game. It's on my list. Somewhere. --- http://orig14.deviantart.net/59f8/f/2009/047/4/9/rylai_crestfall_by_eyue.jpg Crystal Maiden... gal could break your heart in a thousand pieces. -Rucks ... Copied to Clipboard! |
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