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TopicHaste2 ranks all 180 VGMC Retirees.
Haste_2
10/26/20 11:27:13 PM
#427:


th3l3fty posted...
VGMC9 was a dark time

Come on, now, if VGMC9 wasn't ran, we might have lost VGMC forever!!! Give yourself at least a little credit....

60) Crystar - Revenger
https://youtu.be/GFCi2UonT4k
Composer: sakuzyo
Score: 8.8/10 (Excellent)
VGMC History: VGMC 13 (Lost R8 to CLASS: EXSPHERE_NOSURGE)
Favorite Part: https://youtu.be/GFCi2UonT4k?t=208

This one has grown on me like CRAZY! It was probably like 6.5/10 when I first heard it? (I even voted Its Alright over it, are you [myself] kidding me?!) I hate to put this one down already, but...yeah. It feels so modern and tech savvy. I like to think of the meter as a slow two (compound duple meter) rather than a fast six. In that sense it never feels that fast-paced to me, but thats perfectly okay! The instrumentation is quite chill! There are short crescendo effects all over the places. its the kind of stuff I LOVE! Transitions between sections can be weird, how it seems to warp between them.. Computer beeps that sometimes play in the background (0:21), but other times they take a bigger role (1:27). Other cool effects like static and what sound like meteor strikes, plus reverse piano effects that I didnt notice until recently. But yeah, the way the piano, the computer sounds, and guitar interact is really nice. It starts off kinda electronic rock, then goes until an uber-relaxed mode at 0:26. Then intensity goes WAAAAAYYYY up with that refrain that lasts from 0:41 until 1:27 (three parts to it with its own relaxed middle part). Yeah, the contrasts really make this good! The chorus itself is cool: the string intervals are nice (just two voices), also it changes to triplet feel....okay, actually it feels very fast-paced whenever this feel is used! Moving a ways ahead, The electric quality of the violins allows them at 1:27 gets more relaxed, but the strings paradoxically go wild! Then that synth of madness makes it REALLY go wild! Fun, BUZZY stuff 2:12 relaxes again. I love that soft stuff in the background :) :) , whatever its called. At 2:43 we get that synth of madness again, but this time its all relaxed! (It seems a lot of instruments get used in a both styles, thats just the way this piece is!) Just about as the chorus is about to end at 3:43 like earlier, it heads into a brief climax which kind of crams material from all three sections! Yeah, the way it all comes together at the end is WAY cool! Then the music kind of. bids farewell in 3l3ctr0n1c 5p34k. Goodbye! Honestly, if I were trying to rate everything objectively, this would be quite a bit higher.

59) Super Mario 64 - Dire, Dire Docks
Series ranking: 2 of 4
https://youtu.be/GBPbJyxqHV0
Composer: Koji Kondo
Score: 8.8/10 (Excellent)
VGMC History: VGMC 2 (Lost R4), VGMC 3 (Lost R7 to Diving)
Favorite Part: https://youtu.be/GBPbJyxqHV0?t=87

You know, as much as I loved Mario 64, back when I played the game so many years ago as a kidI never consciously thought, Wow, Dire Dire Docks has great music. But I gotta say today it really is outstanding! Its among Koji Kondos best music, for sure! What I like about this track compared to other music from the same game is that it uses instruments that actually sound GOOD. The bells (I forget what theyre actually called) make me feel SO good they have just the right amount of reverb, creating the effect of harmonies as both the melody and bass move around. The intro is wonderful because its basically demonstrating the beauty of the I, bVII, and bVI harmonic mix and putting a simple ascending arpeggio/scale combination on top, with only certain notes modified through all of htat. The main melody comes in at 0:21 I love how the melody stays on the tonic, though, creating that yummy major 7th at 0:34. The second part of the melody sounds more major now because the harmonies are more diatonic great contrast! Up to this point, the music has followed specific patterns, but then at 0:52-0:54, the bass suddenly chooses to go down a step instead of the full step meanwhile, the melody stays diatonic creating that major 3rd vs. minor 3rd clash thats actually really beautiful! The string samples make the perfect support...I like the way they gradually come in out out nothingand the counterpoint that results is FANTASTIC!!! There is no need for percussion at all, but Koji adds some in gradually to add a pinch of intensity. Overall, its stunning music!


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"Ah, a party! We haven't had one of those. It could be fun! So... what is a party?"
"You drink punch and eat CAKE! ...I think."
... Copied to Clipboard!
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