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TopicWhat is the most blatant example of ludonarrative dissonance you can think of?
SpeedDemon20
10/22/20 9:20:34 PM
#2:


You mean like in Bastion how the narrator comments on nearly everything you do? Or The Stanley Parable?

And then like The Legend of Zelda where NPCs mostly never commentate on how you destroyed their things and robbed them?

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