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TopicWhat is the most blatant example of ludonarrative dissonance you can think of?
JigsawTDC
10/22/20 9:15:34 PM
#1:


For those unaware:

"Ludonarrative dissonance is the conflict between a video game's narrative told through the story and the narrative told through the gameplay. "

So like in Uncharted when you slaughter hoardes of mercenaries and in story it's never really addressed or commented upon and there are no consequences for it. What are some of the most blatant examples you can think of? Conversely, what are some games that have little to no ludonarrative dissonance?
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