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TopicEpyo's Top 62 Things to Stumble Across in Breath of the Wild (+writeups)
Epyo
09/24/20 11:26:57 PM
#17:


52. Explorable Area: Lanayru Promenade



(that picture is way too rad for a zelda game)

This is something I think Breath of the Wild could have used a lot more of--more interesting big architectures to explore and fight in. Fighting in fields is all right, attacking the various enemy tree encampments is fun, but it all gets old quick. When you explore and fight, in big ol' ruins like this, it is video game magic, I think.

Definitely need to award Beauty Factor points, I just love the look of the ruined bricks and arches. It's just such a weird idea too--giant ruins in a river canyon? I'm fascinated by the idea of this place. Nice that they threw in a waterfall for good measure.

And because the walls are so tall, and there is so much water, you're really encouraged to actually fight, unlike 95% of other combat areas in the game where it's so easy to avoid combat. So I have to give some Legitimate Gameplay points here. Also some Saturation points because you just look around and see a lot of interesting nooks and crannies to check for koroks, chests, and shrines.

And there's a good chance you're walking through here to look for the memory that the paintbrush head guy tells you is on the other side. That memory's Lore is pretty good, deserves a point or two. Also just the existence of this place feels like some lore, kinda.

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