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TopicGirls' Frontline General 15: A Glory Day Anniversary
ennuigamer
09/11/20 9:35:05 PM
#480:


Tmaster148 posted...
Just to add on to this.

In the beginning you want to focus more on getting ARs and SMGs. HGs are always useful since they buff every gun type so they aren't bad to get, but you shouldn't focus on them since AR/SMG comps do good damage while being low cost.

I agree. Your first two lv90+ squads should be 3AR+2SMG team compositions, after that, you'll want to start leveling up some handguns and rifles for at least one 2RF+3HG squad. For your fourth team, I'd recommend another RF+HG squad but you could also start to level MGs and SGs if you want, provided your logistics can handle their expense to use (although SGs have more long-term value than MGs at the moment). Once you have those four or five teams down, you should be able to handle whatever the game throws at you, barring some curveballs like Judge.

As soon as you unlock the ability to use fairies, start using them. The passive buffs they provide help a ton with battles. You're even given a good one, the Command Fairy, for free when you start crafting them. Other good fairies include the Artillery Fairy, Armor Fairy (for SG teams), Parachute Fairy, Taunt Fairy, and Illumination Fairy. Rescue Fairy, Warrior Fairy, and Fury Fairy are pretty decent as well. Since fairies require a crapton of investment to raise, don't raise more than one copy of a fairy at a time, except for Para, Illumination, and Taunt, where the skill is more important than the passive buffs.

Don't worry too much about fairy talents, they're the least important aspect of the fairies, but you want to keep an eye out for Damage I, Damage II, and Fervor talents whenever you get them. For the Armor Fairy specifically, look out for Armor II.

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