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TopicPost Each Time You Beat a Game: 2020 Edition Part II
Simoun
08/31/20 6:21:20 AM
#155:


Yooka-Laylee and the Impossible Lair (PC)

Its pretty much Donkey Kong Country in everything but looks which is excellent. There are 20 levels, but each one has an altered version and those additional 20 levels did not feel copied at all. In addition, the overworld was like a puzzle in itself with tons of collectibles. I know the original game wasn't exactly praised, but I might play it in the future if only because I'm curious. I also appreciate the modern design features such as infinite lives, checkpoints that go easy on you by teleporting you to the next one should you choose, and a mechanic where Laylee flutters about if you get hit the first time. No more waiting for those noisy ass DK Barrels amirite? Some people were annoyed by that but it was fine for me.

As I was thinking about what to say about this game while playing, I was going to mention how the levels were a tad easy and not up to buff with a DK game, which in all honesty was welcome. It did have its shitty parts, but they were brief and sometimes saddled with the acquisition of a collectible.

And then I got into the impossible lair. And that was Rare back in errr rare form. That was not fun at all, but extremely satisfying to beat. And of course, there is an achievement for beating it without getting hit. Marvelous.

I feel like if they were going to make a sequel to the series, it should be with this spin-off. Though the levels were polished and the music spectacular, I feel like many more could be done. For one, actual boss battles instead of just the finale. More variety for the levels and I would welcome the altered states if they used it again.

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