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TopicMagic the Gathering Gopic (Ikoria is here!)
HeroDelTiempo17
08/02/20 12:54:43 PM
#455:


ChichiriMuyo posted...
That's a fault of set design more than the mechanic. When Ghostfire was released in Future Sight it received a bit of love from RDW/burn players because it being colorless did do something - it let the player kill creatures with Protection from Red without really having to change their game plan. What WotC failed to do was make it matter that those spells were colorless. Personally, if I were designing a new set that featured Devoid I'd really take that as a challenge.

Well, what are the other design possibilities for the mechanic? If it's just that it gets around Protection from/Hexproof from it's just a pretty straightforward power increase because it can ignore mechanics sometimes, not a good mechanic. And filling up a set with protection and hexproof to make Devoid matter sounds miserable.

In theory you could make a set that cares a lot about the colors of your cards and then include Devoid as strong cards with a tradeoff that don't contribute to that plan. Like imagine if a Theros set had tweaked Devotion and Devoid so that your Devoid cards don't contribute to your devotion, but they'd be stronger in other ways. But while that could be an interesting design it doesn't sound particularly fun, I dunno.

The Devoid vs Colorless Matters disparity in my mind is because it feels like a really boring way to increase the amount of colorless cards in the set when they can just design a normal set and then go "ok these cards are colorless now because Devoid."

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