LogFAQs > #941951821

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TopicMGSV may have missed the mark narratively, but its gameplay is a 10/10
Gobstoppers12
07/10/20 9:17:14 PM
#23:


solosnake posted...
If the entire game had the narrative structure and pacing of the ground zeroes it could have been the best game in the series
Agreed. Ground Zeroes really set up a good scenario to build from, and it was well paced. Its main mission was lengthy and detailed with multiple routes and several story-relevant checkpoint beats to string you along. Lots of cutscene and dialogue activity. Character interactions. Suspense. Mystery.

None of that really made it to Phantom Pain. The pacing is way slower, the story beats are way further apart, it's just generally a slower, less refined experience than Ground Zeroes. That single military installation that served as the setting in Ground Zeroes was designed better than any single location in Phantom Pain.

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