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TopicCasanovaZelos's Top 100 Video Games
CasanovaZelos
07/07/20 1:04:36 PM
#235:


(continued from previous post)

There are two major reasons any of us bothered to stick with this despite the initial challenge. One, this world is beautiful. Every location has a striking sense of detail, from the visual design to the level layout this is one of those games where every inch of the world has a purpose. Though this is not a Metroidvania, there are several moments where you will take a shortcut and realize this seemingly distant location was right next to something familiar. This creates a feeling of containment, that you truly are exploring a single massive location. The lore also manages to be both richly-detailed and vague, which helps form the foreboding atmosphere.

Secondly, this is sword and shield gameplay at its finest, like if The Legend of Zelda was consistently challenging. While sprinting can be important in navigating an area, combat itself is methodical. Yet the game rarely allows the player to simply hold up their shield and wait for an opening. The stamina system punishes too much defensive play, and some enemies require a quick dispatch. This game is all about adapting to the current situation, making every new enemy a new experience. And a major reason I prefer this to the follow-ups is that these enemies never feel particularly cheap (except for one particular stretch in the back half; this probably would be my favorite video game without Lost Izalith and the Bed of Chaos) boss fights in Dark Souls III seem to involve relentless attacks with few obvious windows to strike back. The later games feel as though From really bought into the public perception of the series, and their focus on challenging combat has also let the world design slide.

The original Dark Souls stands as a rare game to be both challenging and accessible victory truly feels like overcoming the odds, yet the methodical design means most players can eventually adapt if they only have a little patience and pay attention. This is a game most of us will struggle through, but the genius is revealed if you ever start again that same opening which you spent hours conquering will likely go down without a fuss, all because you now understand the strange new language this game has laid down.

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