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TopicExdeath Plays Every Game in the GotD 2020 Contest
Evillordexdeath
07/05/20 2:27:18 PM
#250:


LinkMarioSamus posted...
I watched an LP of the game earlier this year, and have seen a fair number in the past too.

Pretty sure it's implied Madison has just been following Ethan around. Wow that sounded much better in my head.

Alright, I'll let that one slide then. That works well enough even if the motives behind it aren't very believable.

BetrayedTangy posted...
I love how this game wants to be a gritty crime drama, but there's all these 'bosses' that are just over the top lunatics.

Also I will say Ethan's mission where he has to kill the drug dealer might be the only part of this game that actually felt kind of heavy. Especially if you choose to execute him.

The number of psychopaths the main characters run into is pretty comical, yeah. It shows David Cage's lack of subtlety as a writer.

For me the cutting off the finger scene is the most intense, but that part is as complex as the game's morality gets. If it means saving Shaun, it's a life for a life, and you can argue the ethics of it at least a little bit. That's undermined a bit by how easy it is to save the kid without killing the guy off though.

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Alright, I've finished Heavy Rain! Let's go over the last few chapters.

Madison follows up on the info she got robbing the home of that guy she murdered to a nightclub. She decided to use the old feminine wiles to get to the proprietor, and then knocked him out, bound him, and extorted information through testicular trauma, which I've always thought was a low method to the point where I almost sympathized with him over her, even though David Cage went far out of his way to establish how much of a scumbag the guy was. She learns John Sheppard's name from this effort.

Norman visits the same guy immediately afterward, but the Origami Killer, here represented as a tall skinny guy in a mask and trenchcoat puts him down just before Jayden can arrive. They have a little tussle in the dead man's apartment, and the Origami Killer displays his skill in hand to hand combat by easily thwarting the wimpy FBI operative and then scarpers. Norman is left behind to pick over the crime scene. He finds Madison's prints but never does anything with them. More importantly, he picks up a pistol left behind by the O.K.

Back at the apartment complex, Ethan mopes about how he didn't have the will to blow the drug dealer's brains out even when his son's life depended on it. As Madison tries to console him the player is treated to a truly pivotal choice between "kiss" and "don't kiss." I went for kiss, which resulted in a hilariously awkward player-controlled sex scene. Madison must really get turned on by guys with injuries, because this romantic subplot is about as forced as it gets. Once that's over with, Lieutenant Egregious Asshole Blake shows up with a swat team to arrest Ethan and he has to spend a full ten minutes clambering around the rooftops to get away, followed by a GTA-style commandeering of a taxi and a quick drive off to his last trial.

The rich dad from earlier breaks into Scott's apartment, has his goons K.O. Scott (whose fighting skills don't come into play for once,) and leaves him and Lauren tied up in a sinking car. Scott unties himself and carries an unconscious Lauren to the shore. You can also just leave her to drown if you want. I guess it's nice to have player choice, but that seems a little irrational. Afterward, Scott drives through the walls of rich dad's mansion, shoots up wave after wave of armed guards while tanking their own shots with his huge gut, and then confronts rich dad, who reveals that the whole subplot with his son was essentially a big fat red herring. He was a kind of Origami Killer imitator responsible for only one of the victims. Then he randomly has a heart attack and the player chooses whether to save him or let him die. For the record, I saved him.

Although the police saw Madison act as his accomplice last time, they don't seem to make any effort to bring her in, and she goes off to see Ann Sheppard, the Origami Killer's geriatric mum. She has to show the old broad various objects from around the room, and finally give her some flowers, before she spills the O.K.'s name, whispering it outside of the player's hearing for the extra suspense. Madison has never encountered Scott before and doesn't know who he is, but still acts shocked and then scoots straight to his apartment.

For Ethan's last trial, he has to drink a vial of lethal poison in front of the camera. It supposedly gives him an hour to live, which is just enough to save Shaun. Of course, it's a total bluff on the killer's part, and even if you swallow the stuff Ethan lives to save his son. Since I didn't kill the guy earlier, I had to guess between three different locations, but I figured out the right one because you can hold up the phone and hear a foghorn noise, and it's the only one near a river.

Norman figures out who the killer was by investigating the gun he found, which turned out to have been confiscated as evidence by police and then checked out by someone, narrowing down the location with some gas station receipts that belonged to the murderer, and then finding out that only one cop, current or former, lived in that zone. Quite impressive to manage it without mutilating himself, though he did have to kill a guy. In this run, Ethan is the only player character who hasn't committed a murder!

Next is the second half of the Origami Killer's flashback, where he tries to get his dad to save his bro only to be beaten and ignored. The scene also reveals that Scott is the killer. His whole motivation has been to find a father who would lift a finger to save his son. Now, it's pretty odd that Scott would respond to an experience like this by killing more young boys, but we'll leave that aside. He's been collecting evidence under the cover of a P.I. and burning it to hide his crimes. I guess this does explain why he had to kill the antique salesman, since he would want to keep using his typewriter for theoretical future crimes.

Madison goes to Scott's office and quickly finds Shaun's location on a computer in his hidden orchid growing room, but Shelby shows up and locks her in his apartment and then sets it on fire, leaving a canister of gas to explode. Madison uses the tried and true Indiana Jones trick of hiding in the fridge. It's as logical as it was there, and then she just kind of escapes the still-burning apartment offscreen. She can also call either of the other two player characters to tell him the location, even though in this run she doesn't know who Norman is or that he's sympathetic or Ethan.

So I successfully got everyone to the big final showdown. In this variation, Ethan's job is to rescue his son and perform CPR, Norman's job is to inexplicably beat down Scott the Fighter, and Madison's job is to help Ethan get out afterward without being shot full of holes by Lieutenant Dickhead and his police squad. After losing to Norman in the fight scene, Scott falls into another one of those mechanical car grinders, which is a very Disney Villain death for a gritty crime drama. All that's left after that is a quick wrap-up ending: Ethan, Madison, and Shaun move into a nice apartment together, Norman gets a nice interview on a talk show for finding the Origami Killer, and a betrayed Lauren spits on Scott's grave. Apparently there are some ways to keep Scott alive and get him to surrender to police, so I sort of missed out on the perfect ending.

Final Thoughts on Heavy Rain coming later - probably tomorrow.

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I'm playing every game from GotD 2020! Games Completed: 5/129
Currently Playing: Pokemon HeartGold Version
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