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Topic | Mgs3 snake eater on switch |
AssGender 07/01/20 1:25:04 PM #43: | Maybe kojima is trying a new way of film making that not relies heavily on cut-scenes like the previous titles. Before the jump of from 4 to ground zero there's this game called peace walker that blends in the interactivity and the cutscenes together that borrows a lot from the Quick time event mechanic from other popular games like god of war and resident 4 evil. But as he goes on, this quick time event branches and evolve and takes a unique twist of how interactive cutscenes should be made. Just think back to where you can decides wether you want to take quite a prisoner or kill her on the spot. But the game did not explicitly gave the yes or no but utilize the no action decision as a nod to take quite back to the mother base. --- Ecce homo qui est faba.Ecce homo qui est faba. Vale homo qui est faba, qui est faba, qui est faba ... Copied to Clipboard! |
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