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TopicSaveEstelle/LeonhartFour in New Houses: Is It Reyn Time Yet? [SELF]
Mac Arrowny
07/01/20 12:00:40 PM
#115:


Zero Time Dilemma beaten. Oof. Definitely a gigantic step down from VLR, and the only reason I can call it better than 999 is that it didn't make me replay everything (which the 999 remake doesn't, so I'm sure that version of the game is better than ZTD). The cutscene format is really bad. I don't really care that it was used for the twist, especially since the twist was kinda dumb in the first place. I saw that the original plan was to use the same engine as VLR, which would've been much better. The new character designs were bad too - I spent most of the game thinking Junpei and Akane were impostors because their designs were totally different and so were their personalities, but apparently their personalities were just different because they were written by a different writer in this game.

I did enjoy a lot of the game. Jumping around to the different fragments was a cool way to do the game, other than that they ended up backloading a bunch of the twists/development because of it. The decision games were more varied and interesting than the Ambidex game in VLR. Some of the plot twists were definitely neat, and a number of the character interactions were enjoyable. The incinerator was fantastic. I think most of my annoyances were due to inconsistencies with the previous two games, like characters' personalities changing and powers working in strangely different ways. Playing it immediately after VLR probably hurt it a good amount. After beating the game, I saw that some characters had epilogues written, some of which were truly abysmal. I feel like the game would've been great with a few small changes, but instead it's a pretty big disappointment.
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