LogFAQs > #940582466

LurkerFAQs, Active DB, DB1, DB2, DB3, DB4, DB5, Database 6 ( 01.01.2020-07.18.2020 ), DB7, DB8, DB9, DB10, DB11, DB12, Clear
Topic List
Page List: 1
TopicTrails of Cold Steel 3 Playthrough Topic (Unmarked Spoilers)
pyresword
06/12/20 7:13:52 PM
#49:


Solfadore posted...
On the coast, my party of six is woefully outnumbered against 20 purple Jaegers, but Jusis shows up on a horse and they all run away. Can't beat the power of Cutscene Jusis!

If the plot demands a heroic entrance than goddammit he's gonna get his heroic entrance.

- Mandatory Vantage Masters story battle. Hiding with a Ranger in the back like a coward has still not failed me, though I since faced one Witch deck who could 4 damage per turn without retaliation and it was pretty close.

IMO Witch is the strongest once you get access to it. You can stick it in the back just like with Archer, but it also starts you off with a lot more mana and makes maintaining field control much easier. I was using a Thief deck at this point because I thought it was the most fun, but I'm not totally convinced of which was the strongest option between Thief/Knight/Archer.

In general I will say I don't like Zephyr much, even after they get more development in this game. Red Constellation is so much better.
---
I didn't do guru this year but azuarc can be in my sig anyways.
... Copied to Clipboard!
Topic List
Page List: 1