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Topic | Games with day/night cycles. What method do you prefer? |
Unbridled9 06/06/20 8:17:57 AM #10: | It depends on the game. Something like having to wait for day/night in Pokemon can become extremely frustrating if your play window is limited. Like, if there's a pokemon who only comes out in the day but you're at work/traveling for almost the entire day you could end up struggling to get that mon simply because of the cycle. So I don't feel like real time is a good solution if there's important content timelocked. However in other games it's either largely meaningless or only has minor effects. I feel like the best way to do it is have it operate on a 2-1 cycle (2 hours day, 1 hour night) with the ability to change between if there's some form of missable content. --- I am the gentle hand who heals, the happy smile who shields, and the foot that will kick your ***! - White Mage ... Copied to Clipboard! |
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