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TopicMetroid vs. Vania
plasmabeam
06/04/20 1:57:09 PM
#39:


Epyo posted...
Plot is an interesting category, I think both series are mostly games with little plot throughout, but good late-game twists. Metroid 2, Super Metroid, yep, good late-game twists. Aria of Sorrow, SotN, OoE, also all have good late-game twists.

That's a good point. The games do a lot of their storytelling through subtext (especially Metroid with its ruined sections of planets, damaged Chozo statues, etc.) and always save the twists and payoffs for the end. I also loved the False Save Room in SotN where Alucard faces the succubus mimicking his mother. Great character moment.

But as a whole, these games are better off telling their stories through action and exploration. Like you said about Fusion, too much text gets in the way. Ideally, you could have a Metroidvania with someone speaking over a loudspeaker like the Joker does in Arkham Asylum, but too much text can wreck the momentum.

Grimlyn posted...
Aria way too low

Aria never impressed me. It was way too easy, especially if you make any effort to collect soul abilities (and thus gobble up more EXP). IMO Dawn is a better game that functions in roughly the same way, thus pushing Aria down my list.

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