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TopicAre you getting Xenoblade Chronicles: Definitive Edition this Friday?
streamofthesky
05/26/20 8:46:49 AM
#30:


adjl posted...
It had a very quiet Wii VC release on the WiiU, presumably because of how much trouble a lot of people had finding a Wii copy (at least until Gamestop mysteriously found a whole bunch of "used" copies that they then started selling for $90 after watching the game go for $120+ online for six months >.>). The 3DS and Switch releases have gotten a lot more promotion than that did.
It's amazing that it took 10 years for XC1 to get a widely available release in North America.
First, people literally had to twist Nintendo of America's arm and make them release it here, only for it to be Gamestop-only and quickly run into the "mysterious problems" you mentioned.
Then it's on the 3DS. Great! Tons of people have that! ....New 3DS only, one of the only games to EVER require that? Well, crap....
Oh hey, it's on the Wii U eshop! ....Aaaaaand Wii U's dead. Eeek.

Better late than never, I guess.

I'm not even sure I'd say that X was from the same series. It's similar enough to qualify as a spinoff, but the fundamental gameplay structure, art style, and stories are very different, particularly where the way its story ended very much set up further sequels to that story in particular. By contrast, Xenoblade 2 was much more similar to the first game, making it much easier to say that it's in the same series.
The gameplay was probably the one thing that tied it together w/ XC1, though? The combat is far more similar between XC1 and XCX than XC1 and XC2. It's got the exact same arts structure and mechanics, but tweaked from there.
I agree that overall XC1 and 2 are closer together, but not for gameplay....
... Copied to Clipboard!
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