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TopicExdeath Plays Every Game in the GotD 2020 Contest
Evillordexdeath
05/25/20 9:33:57 PM
#81:


Chapter 13 (Boss)
Rank: Gold

First level I beat with 0 deaths. This is partially because of the health upgrades I've gathered throughout the game. This boss is definitely straight-foward but also drawn-out. He has a diving attack that is really easy to avoid but prevents you from attacking him for a while, and he uses it frequently. I even saw him do it twice in a row at one point. It started to give me trauma flashbacks of the fight against Ansem in the first Kingdom Hearts, where he had a spammable attack that surrounded him in a damage-proof aura for the duration, but at least it wasn't nearly that bad.

Chapter 14
Rank: Stone

A shoot-em-up section combined with the last fight against Jeanne. I remember when I started this game I was worried that I would think less of it for having very little apart from the combat. It's turned out to be the opposite, where the alternate gameplay styles feel much less interesting or well-developed than the combat and I almost resent the game for pulling me away from fighting to indulge them. What's interesting about this shmup section is that it still includes the evasion and Witch Time mechanics, which turn out to be pretty overpowered in this context. The section is quite long, and far less generous with its checkpoints, so after two deaths I was tired of it before it ended.

I would say it was a design error to include that section and the last Jeanne fight in the same chapter, because I can see myself wanting to replay the Jeanne fight but would rather not go back through the shoot-em-up section beforehand. It's quite an intensive and challenging battle - I died an absurd number of times trying to get through it. Jeanne only has a few attacks that let you activate Witch Time, and it's nigh impossible to get off your longer combos on her without it. I found the best option without Witch Time was the grounded Punch -> Punch -> Kick -> Kick combo. Jeanne's AI seemed to have trouble avoiding the final downward "wicked weave" hit from that option, which made it the most reliable such attack to try and hit her with. Not that I know what I'm talking about.

Chapter 15
Rank: Stone

The only 'standard' level I completed today. Unless I'm mistaken, the end of the game is in sight now, and this level did have the feeling of a final challenge to test what you've learned throughout the game, including more miniaturized versions of the earlier bosses. It was definitely nice to have a late level focused on the standard combat, though there was also a turret section that annoyed me a little.

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I'm playing every game from GotD 2020! Games Completed: 1/129
Currently Playing: Bayonetta
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