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TopicFinal Fantasy XIV Topic
Not_an_Owl
02/26/20 2:01:34 PM
#431:


ShatteredElysium posted...
Also it seems they butchered / over simplified a lot of things. Seems like lots of stats have disappeared along with some game mechanics. They already took the minor nuance out of gear choice mattering at the start of Heavensward but it seems they have dialed up the over simplification of the game to 11. I am assuming the difficulty of things has decreased and they have gone the route of everyone can do everything rather than having a decent chunk of difficult content and some content for the hardcore people?
Regarding the first part, pretty much everything that's been removed from character "customization" over the years is just things that had a pretty obvious right and wrong answer. It was possible to level a tank and never learn Provoke, or level an Intelligence-based DPS and put all your level-up stat points into Strength, or wear Mind-based accessories on a Dexterity-based class. These options didn't really promote any interesting choice or variety of character builds, they were just clearly suboptimal and griefed your groupmates.

There's still difficult content in the game. Go clear a Savage tier week 1 or do any Ultimate fight. Hell, E8S is still going to be hard months from now because even after you have all the best gear you still have to do mechanics.

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