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TopicHoly Dark Souls! *SPOILERS INSIDE*
kevwaffles
02/22/20 3:18:42 PM
#41:


MariaTaylor posted...
Covetous Demon and Prowling Magus may not be exciting, but they have much better AI than a lot of the trash tier and even mid tier dark souls 1 bosses. it's a natural result of the developers getting more experience and understanding of how to make enemies behave with each installment.

Compare Covetous Demon to Gaping Dragon for example. now you can certainly make the case that Gaping Dragon is a much better boss for many other reasons, but the Covetous Demon has a much more refined AI cycle -- more diverse moveset -- and better understanding and reaction to the position of the player.

Complaining about Covetous Demon or Prowling Magus are, once again, shallow arguments that totally lack understanding of the elements that go into game design.

I didn't even bring up the absurdity of the fact that you fight Asylum Demon repeatedly in the game. The fact that his move set and his spatial awareness are so limited is what really makes him so much worse than even the low tier DS2 bosses. and the problems that the Asylum Demon has ARE actually symptomatic of issues with a lot of enemy design in dark souls 1 -- and even demon's souls. he's not just a 5 second loading screen.

also -- I know I am very good at these games, so don't worry about offending me with comments about my skill. it honestly doesn't make any difference to me whether you think so or not.

Dude, you can easily bait a move where Covetous Demon rolls on his back and does nothing for like 7 seconds repeatedly. Setting aside that the rest of his moveset is garbage too, I'm not sure how this is fine to you but Asylum Demon being baited into doing a move that might actually hit you if you get greedy is somehow the bane of all of the AI in DS1.

Prowling Magus, assuming you even give him a chance to attack, casts fairly slow dark orbs and has a small AoE. When you get somewhat close to him, he will either back up to cast or try to slowly run to you and use that AoE, often out of range of actually hitting you. They add in a bunch of trash mobs that die in 1-2 hits and a few casters that die in 2-3 to try and hide the fact that this is literally all he does, but their AI is also so rudimentary that the only way they are a threat is if you just rush into the middle of them yourself before ever attacking. I can't believe someone is trying to defend Prowling Magus compared to anything, including the rest of its own game. Unlike all of both my and your other examples, no manipulation is required to even see the full extent of how bad this one is. It's just that bad.

(And somehow you never honed in on Pinwheel. I find that odd.)

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