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TopicLeonhart Ranks 100 Games with Writeups: The Top 40!
LeonhartFour
02/19/20 11:42:42 AM
#46:


#36. Lufia II: Rise of the Sinistrals


Lufia II is what The Legend of Zelda would be like if it were actually a turn-based JRPG (and if Link could talk and had a cool personality). It also has a similar system to Final Fantasy IX in that you can use certain abilities depending on what you have equipped (although you cant permanently learn them here, unfortunately). It even kinda has Limit Breaks! The battle system is generally pretty simple, but it implemented some ideas that you didnt see in many JRPGs in that time period. Lufia II combines a bunch of different ideas into a single game (it even briefly becomes a reality sim at one point!) to provide a really fun experience.

I think one of my favorite things is how Lufia II tackles dungeons. Each dungeon is filled with puzzles you have to solve, and youre given a unique item that you have to use to solve those puzzles. There are no random encounters inside a dungeon (they do exist when youre on the world map), and every enemy is visible on the map. Theyre also linked to your movement, so they dont move unless you do, which means it is possible to completely avoid any battle you dont want to fight. You can even use your items to temporarily paralyze the enemy to enable you to get around them if theyre in a narrow area. Its one of the few JRPGs where I actually kinda look forward to dungeons!

Lufia II also has a charming cast of characters and an interesting story. Maxim is a cool protagonist, and I really like Dekar, Guy, and Selan, too. The main antagonists are the Sinistrals, a group of giant (and seemingly unkillable) beings, which adds to the tension and drama of the plot as you try to figure out how to stop the unstoppable. Lufia II also has one of the greatest boss themes ever when you fight a Sinistral, which ramps up the atmosphere and makes each fight even more memorable. Ive also got to give a shoutout to the final dungeon and the ending, which was super cool. I didnt even realize exactly what was happening until a specific moment made it clear, and it floored me. I was really impressed with how they handled it. Maybe that was all pretty obvious if you played Lufia and the Fortress of Doom before this one, but I tried to play that game after beating Lufia II and its borderline unplayable! Also, I never tried playing the DS remake because it just didnt look very good. Thats an example of a remake that makes too many unnecessary changes and turns off the fanbase its attempting to appeal to in the first place. Oh right, heres the aforementioned Sinistral battle theme, which youve probably heard if youre a VGMC person because its a retiree!

https://www.youtube.com/watch?v=RBnYGYa6l3M

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