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Topic | Unpopular game opinions you have |
DevsBro 01/19/20 1:55:33 PM #123: | SiO4 posted... I wonder why you say that about Zelda 1. Not that I totally disagree with you, I just don't hear people say that too much.It was exactly the wrong combination of hard and open. I can deal with dying a lot as long as I at least know I'm headed somewhere worth going. But in Z1 you literally just pick a direction and wander a few screens before dying and not even knowing whether to try the same path again or wander in some other direction. --- 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 ... Copied to Clipboard! |
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