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TopicIf you use rewind/save state to finish a game, did you beat it?
lordjers
01/03/20 12:47:22 PM
#424:


I'd say which of save states or skipping is easier is determined on a case by case basis, but getting through Battletoads with warps is definitely harder than someone who went through the whole game but with save states. So yeah you beat the Turbo tunnels, but saving after every other wall? eh ok.

Something like Fire Emblem's arena comes to mind too. Someone ITT mentioned how there's basically a rewind function in them nowadays. Alright, but that ain't the case in the original, so if you use save states there you're effectively repurposing a very high risk high reward location to a comfortable grinding area.

A for the tedium thing, it's very subjective on what is considered as such and what not, and whatever the case it's still part of the game, so if you don't wanna repeat that the stakes on the actual hard part are raised.

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