Topic List | Page List: 1 |
---|---|
Topic | If you use rewind/save state to finish a game, did you beat it? |
MZero11 01/02/20 3:34:33 PM #349: | wg64Z posted... Doesn't mean it's unbeatable, just means it's difficult. I've seen this argument made a lot and it's pretty flimsy. There's a difference between difficulty and just being stupid Like the wall laser boss in Mega Man 2 that requires all your crash bombs to beat because nothing else hurts it, and you have to strategically use them cause you just barely have enough bombs to beat it anyway... and you don't even get your meter back if you die so you basically have to just game over intentionally if you go in with less than full meter. There's no way anyone playing blind would know to conserve their crash bombs for the entire stage (especially when there are energy tanks and stuff hidden behind walls you need crash bombs to break). That's not difficulty, it's just poor game design. Basically, if something is actually hard I would say using save states/rewind to beat it doesn't count. If it's skipping crappy game design it's fine imo wg64Z posted... StealThisSheen posted... This is baffling to me, honestly. --- MZero, to the extreme Listen to Advokaiser's bracket, this may be our last chance ... Copied to Clipboard! |
Topic List | Page List: 1 |