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TopicIf you use rewind/save state to finish a game, did you beat it?
Uglyface2
01/01/20 5:08:26 PM
#338:


Lopen posted...
Let me explain why they're the same to start

In both cases you're circumventing a lot of the intended experience by using a game mechanic

One you're outright skipping a difficult part, one you're trivializing a difficult part, or many difficult parts, to the point where you're basically no longer experiencing what that portion of the game has to offer to the player.

Like when a segment of the game exists to challenge you and you are using features not in the original release to trivialize that challenge, what you're doing is removing that aspect of the game. Not unlike passwording through some difficult levels, I think.

I used the save state feature on the 3DS to get through one screen that was broken and buggy that was designed to force players to start the game over once they ran out of lives. I dont care what people say, Ill cheat and not bat an eye.
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