LogFAQs > #932223089

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TopicSo what exactly is bad about Pokemon Sword and Shield?
MichelBollinger
12/30/19 12:03:21 AM
#19:


I was very much against the hate the game was getting before release and for the first half or so of playing it, but...

Last half of the game is barebones as hell. Tons of obviously cut content, even ignoring the actual cut pokemon. It's the shortest game in the series from an actual content standpoint, even R/B is longer by a few hours. Even by pokemon standards the story is a joke, which is a real shame because the characters are great but not utilized at all.

The big open wild area that is the focus of the gen runs like embarrassing garbage, constantly stuttering with 15 frames if you're lucky, and the only Switch game that has ever crashed for me. Online is...I can't even call it pine, it just doesn't work. Even when I got online to work on a basic connection level to spam mystery trades, I never once managed to get a raid battle going in the entire game. I spent well over an hour total time waiting in lobby over my playtime.

It's just an incredibly lackluster pokemon experience, using the high production of the gyms as a shiny toy to dangle in from of your eyes, hoping you won't notice it's shortcomings everywhere else. And I must stress that this is IGNORING the National Dex issue entirely, I honestly don't care about that at ALL and it has ZERO impact on my dissapointment with the game. The most apt comparison I can imagine is that it's like the first release of an annualized sports franchise for a new console launch; completely stripped down to it's essentials and lacking a lot of established content because the devs are just trying to get the damn thing to work...which they didn't really manage to do, either.

Soundtrack is good.
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