LogFAQs > #932222994

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TopicSo what exactly is bad about Pokemon Sword and Shield?
Nanis23
12/30/19 12:00:41 AM
#18:


Dexit aside, there is one massive problem that was not mentioned here - they killed off exploration. Totally.

They have been doing this for while. XY maps were simple but still had some maze-like feeling, and Sun Moon were corridor simulator. SwSh are even worse.

All the maps are simple and short. They don't contain any secrets or puzzles.
Did you like getting lost in Whirl Islands and then finding Lugia? Did you like figuring out the way to reach the top and catch Ho-Oh? Did you like using the bicycle and ride over the pits to reach Rayquaza?
Too bad. Nothing like this exists in SwSh. Not even close.
Just looking at the map design of the old games makes me sad because we will never get a new Pokemon game like how they used to be.
I want to backtrack. I want to use HMs (even as a Pokerides, who cares) to reach new places I couldn't before. I want to solve puzzles and get rewarded with a legendary

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wololo
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