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TopicI bought Let's Go Pikachu. I don't think this game got enough hate
HashtagSEP
12/09/19 3:58:08 PM
#24:


SantaRPidgey posted...
Which means the battles are pointless

So why even have them? If they offer no reward, why on earth would anyone battle anyone they didnt have to? Theyre not challenging and they take a lot of time.

Also late game, catching doesn't really seem to be as effective as early game. It was more worth my time to farm oddishes since those all got in the ball easily on the first time so I could get more exp quicker with less expensive balls. Late game excellents + berries seemed to pop out far more often.

That was another big problem, the ball jiggles seemed to be seperate from catchability. It seemed no matter what I threw I would always get it to jiggle until the last jiggle and then break out at the last second.

Because they wanted to give GO players a sense of a full "adventure" and get them to dip their toes into potentially playing regular Pokemon games. That was their entire intention. Battles are simple/skippable to long-time players, but intentionally done so that GO players don't get overwhelmed.

And you're right, there are definitely certain species early game to catch to get specific kinds of candy, if you're farming them. Catching late game is moreso for farming EXP and species-specific candy. But yeah, just like anything else, there's an optimal way to go about it if you just want generic Attack/Defense/etc. candies by chaining early Pokemon.

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