LogFAQs > #931301471

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TopicI feel like sound effects in games are underappreciated.
MetalmindStats
12/08/19 9:44:02 PM
#29:


Agreed.

Night in the Woods would still hold a special place in my heart even if its execution as a game was pretty generic, but it's the little details Scott and co. took the time to consider that really seal it as my favorite game. Sound effects are perhaps the most important among those, from the *hup* of Mae's triple jump to the whistle of the winds atop high buildings and near the one cliff in Possum Springs, as the music cuts out.

This also goes for the entire Dragon Quest series; in its case, I would argue a big portion of its cohesiveness as a series comes from iconic and satisfying sound effects, even for things like Zoom where there's no Pavlovian association to reinforce it.

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